Playful User Interfaces

Playful User Interfaces
Publisher Springer Science & Business Media
Release Date
Category Computers
Total Pages 352
ISBN 9789814560962
Rating 4/5 from 21 reviews
GET BOOK

The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.

Playful User Interfaces
  • Author : Anton Nijholt
  • Publisher : Springer Science & Business Media
  • Release Date : 2014-02-17

The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds,

GET BOOK
More Playful User Interfaces
  • Author : Anton Nijholt
  • Publisher : Springer
  • Release Date : 2015-05-18

This book covers the latest advances in playful user interfaces – interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. The decreasing cost of sensor and actuator technology makes

GET BOOK
Seductive Interaction Design
  • Author : Stephen P. Anderson
  • Publisher : Pearson Education
  • Release Date : 2011-06-13

What happens when you’ve built a great website or app, but no one seems to care? How do you get people to stick around long enough to see how your service might be of value? In Seductive Interaction Design, speaker and author Stephen P. Anderson takes a fresh approach

GET BOOK
Playful Design
  • Author : John Ferrara
  • Publisher : Rosenfeld Media
  • Release Date : 2012-05-17

Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the

GET BOOK
Ambient Intelligence
  • Author : Panos Markopoulos,Berry Eggen,Emile Aarts,James L. Crowley
  • Publisher : Springer Science & Business Media
  • Release Date : 2004-10-27

This book constitutes the refereed proceedings of the Second European Symposium on Ambient Intelligence, EUSAI 2004, held in Eindhoven, The Netherlands in November 2004. The 36 revised full papers presented were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on ubiquitous computing: sofware architectures, communication, and distribution; context

GET BOOK
Playable Cities
  • Author : Anton Nijholt
  • Publisher : Springer
  • Release Date : 2016-10-14

This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful

GET BOOK
Tangible User Interfaces
  • Author : Orit Shaer,Eva Hornecker
  • Publisher : Now Publishers Inc
  • Release Date : 2010

In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and

GET BOOK
Understanding Context
  • Author : Andrew Hinton
  • Publisher : "O'Reilly Media, Inc."
  • Release Date : 2014-12-02

To make sense of the world, we’re always trying to place things in context, whether our environment is physical, cultural, or something else altogether. Now that we live among digital, always-networked products, apps, and places, context is more complicated than ever—starting with "where" and "who" we are. This

GET BOOK
Journal of General Management
  • Author : Anonim
  • Publisher : Unknown
  • Release Date : 1997

Read online Journal of General Management written by , published by which was released on 1997. Download full Journal of General Management Books now! Available in PDF, ePub and Kindle.

GET BOOK
Task Models and Diagrams for Users Interface Design
  • Author : Karin Coninx,Kris Luyten,Kevin A. Schneider
  • Publisher : Springer
  • Release Date : 2007-01-26

This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2006, held in Hasselt, Belgium. More than 20 papers cover such topics as tool support, model-based interface development, user interface patterns, task-centered design, multi-modal user interfaces, reflections on tasks and

GET BOOK
Designing Products People Love
  • Author : Scott Hurff
  • Publisher : "O'Reilly Media, Inc."
  • Release Date : 2015-12-17

How can you create products that successfully find customers? With this practical book, you’ll learn from some of the best product designers in the field, from companies like Facebook and LinkedIn to up-and-coming contenders. You’ll understand how to discover and interpret customer pain, and learn how to use

GET BOOK
Ambient Intelligence
  • Author : Anonim
  • Publisher : Unknown
  • Release Date : 2004

Read online Ambient Intelligence written by , published by which was released on 2004. Download full Ambient Intelligence Books now! Available in PDF, ePub and Kindle.

GET BOOK
Rhythm  Play and Interaction Design
  • Author : Brigid M. Costello
  • Publisher : Springer
  • Release Date : 2018-04-03

There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of

GET BOOK
Storytelling for User Experience
  • Author : Whitney Quesenbery,Kevin Brooks
  • Publisher : Rosenfeld Media
  • Release Date : 2010-04-01

We all tell stories. It's one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way. Stories help us gather and communicate user research, put a

GET BOOK
Playable Cities
  • Author : Anton Nijholt
  • Publisher : Springer
  • Release Date : 2017-01-07

This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful

GET BOOK